Treasure tables are a good way of either getting through writer’s block or coming up with interesting loot during a game without the need to lay out a whole region full of treasure, but the process of rolling on a loot table is sometimes too slow to do while playing. This is a first-draft REST API in C# built on ASP.NET MVC and MySQL that provides the tabletop role-playing game treasure table experience in a way that could be incorporated into a website.
Category: Software
Projects that require a significant software component.
6DOF flight simulator controls with pedals
This is a simple human interface device that merges gameport joysticks and electric piano pedals to improve my performance in 6DOF flight simulators.
Web server upgrade
Last night I finished and installed a new web server laptop, replacing the little one that had been running this site for the past two years.
Small Emacs config improvements
Two weeks ago I started a new job. It has been going very well, but I am now required to operate in a Windows environment while I am at work. I’ve tried to only run Windows sparingly in virtual machines for about 5 years, and moving from Linux-based OSes back…
BittBoy PocketGo keymap update
This is a sweet little handheld emulator that sells on Amazon for about $30, and the developer community is significantly more responsive than the company that sells them. This week I made some changes to the keyboard input driver in a fork of the kernel. It is a really simple…
Wiithon compatibility update
In the middle of softmodding my new/old Wii, I happily remembered that I don’t use Windows anymore. Wii game backup is very effective when used with a filesystem called Wii Backup File System (WBFS) that was invented by a very smart and productive Wii hacker codenamed Waninkoko. FAT32 filesystems have…
Neopixel RGB visualizer
The Neopixel RGB Visualizer project page is up with more detail about the project than is on GitHub. Check it out here. I didn’t publish a post related to this project, since the site went up right at the end of it, so I am publishing this retroactive plug for…
TCG Deck Editor – Upkeepy
After getting back into Magic: The Gathering recently, I sought a way to create a deck using software. I found several options, none of which were EXACTLY what I wanted. Something always irritated me: card filters too simple card filters too complex unable to bulk copy cards from one deck…